Wand of Fireballs
Source: Dungeon Master's Guide
Wand, Rare (Requires Attunement by a Spellcaster)
This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Fireball
Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.