Source: Dungeon Master's Guide
Wondrous Item, Rarity Varies (Requires Attunement by a Bard)
An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. The Instruments of the Bards table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage.
You can play the instrument to cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.
Instruments of the Bards
Instrument | Rarity | Spells |
---|---|---|
All | - | Fly, Invisibility, Levitate, Protection from Evil and Good, plus the spells listed for the particular instrument |
Anstruth harp | Very Rare | Cure Wounds (level 5), Ice Storm, Wall of Thorns |
Canaith mandolin | Rare | Cure Wounds (level 3), Dispel Magic, Protection from Energy (Lightning damage only) |
Cli lyre | Rare | Stone Shape, Wall of Fire, Wind Wall |
Doss lute | Uncommon | Animal Friendship, Protection from Energy (Fire damage only), Protection from Poison |
Fochlucan bandore | Uncommon | Entangle, Faerie Fire, Shillelagh, Speak with Animals |
Mac-Fuirmidh cittern | Uncommon | Barkskin, Cure Wounds, Fog Cloud |
Ollamh harp | Legendary | Confusion, Control Weather, Fire Storm |